Our Exhibits | soundSpace: Hear Motion

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soundSpace: Hear Motion
Take a look at this video for a preview!

 

soundSpace was developed in partnership with Duke Engineering’s Visualization Technology Group and Duke’s Music Department

 

 


Scott Lindroth, Associate Professor of Music at Duke, and one of the developers of the exhibit says: I hope the music and sound design will encourage participants to 'play' the room as if it were a musical instrument...”

 

Enter our new interactive soundSpace: Hear Motion and your movement creates sounds based on images captured by a series of web cameras. The faster you move the more the sounds come to life!


soundSpace features nine web-enabled cameras that send images to a cluster of computers that determine how much motion is in the space. The location of motion generates notable sounds including:

  • familiar outdoors noises such as wind chimes, rain, lightning
  • musical instruments including the marimba, gongs, voices, synthesizers
  • a variety of percussion instruments
  • familiar bird sounds such as wrens, blackbirds and woodpeckers; and
  • common household noises such as tinkling glasses and cell phone ring tones tuned to the “key” of the music.

The amount of motion in each area changes the intensity and volume of the experience. In some cases, spinning beneath a camera sends sound swirling around the room.

 

Create your own audio tracks at interactive computer kiosks in soundSpace! You can develop your own custom soundscapes at computer kiosks using a large library of sounds and applying simple image processing techniques that focus on basic mathematical operations (addition, subtraction, and multiplication).

 


An interactive music installation is an exciting opportunity for composers to explore new models of live performance. Instead of preparing a fixed musical composition, one has to leave room for unpredictable decisions by the participants in the space.

—Scott Lindroth, Associate Professor of Music at Duke

 


“The physicality of the movement and the emotional impact of the music generated by the installation captures the imagination of visitors and encourages them to explore and develop an understanding of the technical aspects of the system...”

—Steve Feller, Duke Engineer and one of the lead designers of Duke’s three-year project